Reel

Experience

2022-present

Freelance Game Developer

@ independent contractor

• Craft efficient code spanning diverse video game genres
• Advise an international clientele in game development best practices
• Maintain spreadsheets and game design documents to streamline communication
• Keep game projects up-to-date with the latest software capabilities

2021-2023

Lead Gameplay Programmer

@ Last Gameboard, Inc.

• Developed and published six original video games, offering support from conception throughout all stages of development and beyond
• Built robust project architecture in the Unity game engine and wrote reliable C# scripting code
• Implemented features into a software development kit for proprietary hardware
• Ported digital board games from PC and Android platforms to the Gameboard, adjusting the user experience accordingly
• Performed Quality Assurance Testing duties for projects across a varied spectrum of genres and platforms

2020-2021

Product Owner, IDEA Cluster

@ Veloxia Technology

• Led the design and development of experimental mobile games, focusing on innovation and finding new hooks for casual game players
• Analyzed market trends and applied insights from my research to stay on the bleeding edge of modern game design
• Successfully conducted the soft launch of one hybrid-casual puzzle game on Android and iOS and curated marketing campaigns for two additional titles
• Led Scrum meetings, ensuring adherence to Agile workplace methodology
• Wrote and maintained comprehensive game design documents

2018-2019

Code Tutor

@ Parsons School of Design

• Provided personalized coding assistance to students through one-on-one tutoring sessions, empowering them to become confident and skilled programmers
• Fostered a collaborative learning environment by actively helping students during open hours, encouraging knowledge sharing and peer-to-peer support
• Demonstrated communication and interpersonal skills by engaging with students and building rapport to create a positive atmosphere

2022-present

Video Game Playtester

@ G.Round

• Collaboratively evaluated a range of game titles, emphasizing player experience and gameplay mechanics
• Engaged with an international community, exchanging insights about the products and fostering a constructive feedback culture
• Provided detailed critique and analysis aimed at improving the commercial success of video games in their testing stages
• Honored NDA terms by honing my evaluations and public discussions to avoid releasing any proprietary information

2019

Digital Products Intern

@ Practising Law Institute

• Designed and produced a user-friendly wireframe for an Android version of their popular iOS mobile application using Sketch
• Created compelling digital assets for their website, captivating visitors and driving engagement
• Implemented data-driven strategies to continuously improve customer experiences by analyzing website traffic and drawing insights from industry benchmarks
• Ensured seamless coordination and efficient communication, resulting in high-quality products and exceptional outcomes

2020-2021

Barista & Team Leader

@ Play! Hoboken

• Provided customer service by preparing and presenting refreshments, successfully creating positive experiences
• Created visually appealing and engaging websites utilizing WordPress, leveraging themes and plugins to enhance social media presence and drive increased engagement
• Ensured efficient packaging and shipping of physical orders as well as processing and delivery of digital orders

2015-2017

Receptionist & Cashier

@ CILK119 Maker Space

• Rang up purchases, utilizing both online and physical inventory systems to maintain accurate records and optimize stock levels
• Showcased exceptional phone etiquette, handling calls in a professional manner to uphold the organization's reputation
• Performed janitorial duties as necessary, contributing to a clean and welcoming environment for both staff and visitors

Education

2016-2020

Parsons The New School for Design

Design & Technology

Bachelor's of Fine Arts with a concentration in Game Design and a minor in Film Production. Achievements include induction into the National Society of Leadership and Success, election to Treasurer of the New School Game Club, nomination into the Parsons Student Council, attainment of the Dean's List Award four years in a row, and maintenance of a 3.9 GPA.

2012 - 2016

Green Meadow Waldorf High School

General Liberal Arts

A small private school with a large emphasis on a variety of arts. Achievements include election to Co-President of the Student Council, promotion to Co-Captain of the Soccer Team, placing 5th in the National FTC Robotics Championship, and maintenance of a 3.8 GPA.